Game speed | 1.6 |
Unit speed | 0.625 |
Resource production factor | 1 |
Barbarian village spawning | 80% chance when a player joins the world |
Bonus village spawning | 20% chance when a player joins the world |
Ability to demolish buildings | Active |
Morale | Points and time based |
Milliseconds | Active |
Fake limit | Inactive |
Research System | 3-level system |
Church | Inactive |
Watchtower | Active |
Quest System | Active |
Achievements | Active |
Growing barbarian villages | Active up to 2000 points |
Bonus villages | Bonus villages enabled |
Time frame for cancelling attacks | 10 minutes |
Time frame for cancelling transports | 5 minutes |
Night bonus | Inactive |
Protection for beginners | 5 days |
Max attack ratio (attacker:defender) | 20:1 for the first 60 days |
Flags | Active |
Scavenging | Active |
Hauls | Active |
Stronghold | Active |
Tribe member limit | 20 |
Ability to attack tribe members | Attacks vs tribe members turn into visits and thus do not deal any damage |
Tribe levels | Active |
Account sitting | Active |
Account sitting restrictions | Restricted sitter access after an account has been sat 30 days within the last 60 days. |
Free trading | Active, time restriction based on the start of the individual player |
Support outside tribe | Supporting villages outside player's tribe is possible |
Ability to select starting direction | Active, move to friends enabled |
Victory requirements | One tribe must hold 23 Rune Villages in every populated continent for 5 days |
Start date | Oct 24,2024 10:00 |